Head-on Collision used half the energy
發表於 : 2023-03-13, 02:54
A simple fact worth pointing out:
First Light Fusion got its projectile to travel at 6.5KM per second and achieved some Fusion.
(1) Assume the mass of projectile is M, the kinetic energy required is 0.5*M*6.5*6.5 units.
= 21.125M units.
(2) If we use 2 projectiles in the Head-on Collision, the energy required is 2 times 0.5*M*3.25*3.25 = 10.5625M units.
(3) This means that the Input Energy required to achieve fusion in Head-on Collision is half that of Chasing Collision. The compression force is much higher as the pellet will not fly away.
(4) It is a trade-off of accurate timing of two projectiles hitting the pellet simultaneously (within one millionth of a second?). Such accuracy is within the capability of modern electronics.
I am more confident that we have a winner here.
First Light Fusion got its projectile to travel at 6.5KM per second and achieved some Fusion.
(1) Assume the mass of projectile is M, the kinetic energy required is 0.5*M*6.5*6.5 units.
= 21.125M units.
(2) If we use 2 projectiles in the Head-on Collision, the energy required is 2 times 0.5*M*3.25*3.25 = 10.5625M units.
(3) This means that the Input Energy required to achieve fusion in Head-on Collision is half that of Chasing Collision. The compression force is much higher as the pellet will not fly away.
(4) It is a trade-off of accurate timing of two projectiles hitting the pellet simultaneously (within one millionth of a second?). Such accuracy is within the capability of modern electronics.
I am more confident that we have a winner here.